0 Üye ve 1 Ziyaretçi konuyu incelemekte.
setWeaponProperty(24, "pro", "weapon_range", 300)setWeaponProperty(30, "pro", "weapon_range", 300)setWeaponProperty(32, "pro", "weapon_range", 300)setWeaponProperty(29, "pro", "weapon_range", 300)setWeaponProperty(28, "pro", "weapon_range", 300)setWeaponProperty(23, "pro", "weapon_range", 300)setWeaponProperty(31, "std", "weapon_range", 300)addEventHandler("onPlayerSpawn",getRootElement(),function()setPedStat ( source, 23, 1000 )end)
for i,v in pairs({"pro","std","poor"}) do setWeaponProperty(31,v,"flag_move_and_aim",true) setWeaponProperty(31,v,"flag_move_and_shoot",true)end
dener misin;Kod: luafor i,v in pairs({"pro","std","poor"}) do setWeaponProperty(31,v,"flag_move_and_aim",true) setWeaponProperty(31,v,"flag_move_and_shoot",true)end