MTASA TÜRK
Türkiye'nin En Güncel MTA Platformu


[YARDIM] Silah Panel

0 Üye ve 1 Ziyaretçi konuyu incelemekte.

Çevrimdışı Prose

  • Deneyimli Üye
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    • İleti: 493
  • Gökhan Türkoglu
: 13 Mayıs 2017, 21:21:05
Merhaba Beyler Bişe Soracam Size
Bnde Silah Paneli Var Ruhsatlı
Panel Gui Linki görebilmek için Kayıt olun yada Giriş yapın.'un Anlattı Konu Var Panele Renk Veriyor Yazı Bölümüne Onu Yapacaktım Fakat Olmadı Birde Panel Renkli Yerinden Sonra Resim Nasıl Koyabilrim Arkaplana ?
Client.Lua
Kod: lua
function CreateShopWindow()
ShopWindow = guiCreateWindow(350,250,450,320,"Ammunation",false)
guiCreateLabel(35,35,250,60,"Silah alabilmek için ruhsat al:lua0.000",false,ShopWindow)
btn_buy_license = guiCreateButton(270,33,135,20,"Ruhsat Al",false,ShopWindow)

-- Below, not original price. It's just strings to the buttons. If you must change the weapon price, go to server-side script.
-- Abaixo, as variáveis não são o preço real das armas. É apenas as strings para serem escritas nos botões. Se quer mudar o preço, mude no arquivo server-side.
local price_porrete     = "1 TL"
local price_m4          = "1 TL"
local price_ak          = "1 TL"
local price_tec9        = "1 TL"
local price_mp5         = "1 TL"
local price_knife       = "1 TL"
local price_uzi         = "1 TL"
local price_sniper      = "1 TL"
local price_shotgun     = "1 TL"
local price_spaz12      = "1TL"
local price_pistol      = "1 TL"
local price_teargas     = "1 TL"
local price_rifle       = "1 TL"
local price_satchel     = "1 TL"
local price_grenade     = "1 TL"

btn_buy_porrete   = guiCreateButton(29,140,60,15,price_porrete,false,ShopWindow)
btn_buy_m4        = guiCreateButton(109,140,60,15,price_m4,false,ShopWindow)
btn_buy_ak        = guiCreateButton(189,140,60,15,price_ak,false,ShopWindow)
btn_buy_tec9      = guiCreateButton(269,140,60,15,price_tec9,false,ShopWindow)
btn_buy_mp5       = guiCreateButton(349,140,60,15,price_mp5,false,ShopWindow)
btn_buy_knife     = guiCreateButton(29,220,60,15,price_knife,false,ShopWindow)
btn_buy_uzi       = guiCreateButton(109,220,60,15,price_uzi,false,ShopWindow)
btn_buy_sniper    = guiCreateButton(189,220,60,15,price_sniper,false,ShopWindow)
btn_buy_shotgun   = guiCreateButton(269,220,60,15,price_shotgun,false,ShopWindow)
btn_buy_spaz12    = guiCreateButton(349,220,60,15,price_spaz12,false,ShopWindow)
btn_buy_pistol    = guiCreateButton(29,295,60,15,price_pistol,false,ShopWindow)
btn_buy_teargas   = guiCreateButton(109,295,60,15,price_teargas,false,ShopWindow)
btn_buy_rifle     = guiCreateButton(189,295,60,15,price_rifle,false,ShopWindow)
btn_buy_satchel   = guiCreateButton(269,295,60,15,price_satchel,false,ShopWindow)
btn_buy_grenade   = guiCreateButton(349,295,60,15,price_grenade,false,ShopWindow)

addEventHandler("onClientGUIClick", btn_buy_porrete, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_m4, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_ak, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_tec9, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_mp5, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_knife, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_uzi, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_sniper, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_shotgun, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_spaz12, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_pistol, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_teargas, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_rifle, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_satchel, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_grenade, BuyWeapon)
addEventHandler("onClientGUIClick", btn_buy_license, BuyLicense)

guiCreateMemo(25,60,405,15,"                                                         ",false,ShopWindow)
guiCreateStaticImage(30,80,60,60,"imagens/3.png", false,ShopWindow )
guiCreateStaticImage(110,80,60,60,"imagens/31.png", false,ShopWindow )
guiCreateStaticImage(190,80,60,60,"imagens/30.png", false,ShopWindow )
guiCreateStaticImage(270,80,60,60,"imagens/32.png", false,ShopWindow )
guiCreateStaticImage(350,80,60,60,"imagens/33.png", false,ShopWindow )
guiCreateStaticImage(30,160,60,60,"imagens/1.png", false,ShopWindow )
guiCreateStaticImage(110,160,60,60,"imagens/20.png", false,ShopWindow )
guiCreateStaticImage(270,160,60,60,"imagens/27.png", false,ShopWindow )
guiCreateStaticImage(350,160,60,60,"imagens/28.png", false,ShopWindow )
guiCreateStaticImage(190,160,60,60,"imagens/29.png", false,ShopWindow )
guiCreateStaticImage(30,240,60,60,"imagens/2.png", false,ShopWindow )
guiCreateStaticImage(110,240,60,60,"imagens/26.png", false,ShopWindow )
guiCreateStaticImage(190,240,60,60,"imagens/25.png", false,ShopWindow )
guiCreateStaticImage(270,240,60,60,"imagens/4.png", false,ShopWindow )
guiCreateStaticImage(350,240,60,60,"imagens/5.png", false,ShopWindow )

guiWindowSetSizable(ShopWindow,false)
guiSetVisible(ShopWindow,false)
end
addEventHandler("onClientResourceStart", getRootElement(), CreateShopWindow)




function BuyWeapon(button, state)

if (button == "left") then

if(source == btn_buy_porrete) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_porrete")
elseif(source == btn_buy_m4) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_m4")
elseif(source == btn_buy_ak) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_ak")
elseif(source == btn_buy_tec9) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_tec9")
elseif(source == btn_buy_mp5) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_mp5")
elseif(source == btn_buy_knife) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_knife")
elseif(source == btn_buy_uzi) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_uzi")
elseif(source == btn_buy_sniper) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_sniper")
elseif(source == btn_buy_shotgun) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_shotgun")
elseif(source == btn_buy_spaz12) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_spaz12")
elseif(source == btn_buy_pistol) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_pistol")
elseif(source == btn_buy_teargas) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_teargas")
elseif(source == btn_buy_rifle) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_rifle")
elseif(source == btn_buy_satchel) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_satchel")
elseif(source == btn_buy_grenade) then
triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_grenade")
end

end
end

 
function BuyLicense(button)

if(button == "left" and source == btn_buy_license) then
triggerServerEvent("onClientBuyLicense", localPlayer)
end

end
 
 
function ShowGUI ( )
    guiSetVisible ( ShopWindow, not guiGetVisible ( ShopWindow ) )
    showCursor ( not isCursorShowing( ) )
end
bindKey ( "F7","down", ShowGUI )

Resimler:

Yapmak İstedigim:(Birde Siyah Yere Resim Koyacagım



Benim Panelim:

« Son Düzenleme: 13 Mayıs 2017, 21:39:28 Gönderen: Narkoz »
 


MTASA TÜRK

[YARDIM] Silah Panel
« : 13 Mayıs 2017, 21:21:05 »

Çevrimdışı MarkeloF

  • Moderatör
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    • İleti: 747
  • Just do it.
Yanıtla #1 : 13 Mayıs 2017, 21:29:19
Konuyu dikkatlice okursan anlarsın.
Gayet anlaşılır bir anlatım.
                                                 
 


Çevrimdışı Rüzgar

  • Acemi Üye
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    • İleti: 158
Yanıtla #2 : 13 Mayıs 2017, 21:31:43
pxLib'in geliştirilmesi lazım, eğer ki sıfırdan bir lib olacaksa şarttır editbox vs eksik olduğu için kod yazman lazım ek olarak
 


Çevrimdışı Paradox

  • Kurucu
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    • İleti: 743
  • SH Gaming
Yanıtla #3 : 13 Mayıs 2017, 22:07:49
Buyur ayarladım.
Kod: lua
function createPanel()
        panelOlustur(350,250,450,320,"Ammunation",0,255,170,true)

 
                -- Below, not original price. It's just strings to the buttons. If you must change the weapon price, go to server-side script.
                -- Abaixo, as variáveis não são o preço real das armas. É apenas as strings para serem escritas nos botões. Se quer mudar o preço, mude no arquivo server-side.
                local price_porrete     = "1 TL"
                local price_m4          = "1 TL"
                local price_ak          = "1 TL"
                local price_tec9        = "1 TL"
                local price_mp5         = "1 TL"
                local price_knife       = "1 TL"
                local price_uzi         = "1 TL"
                local price_sniper      = "1 TL"
                local price_shotgun     = "1 TL"
                local price_spaz12      = "1 TL"
                local price_pistol      = "1 TL"
                local price_teargas     = "1 TL"
                local price_rifle       = "1 TL"
                local price_satchel     = "1 TL"
                local price_grenade     = "1 TL"

                butonOlustur(29,140,60,15,price_porrete,250,0,250,pxLib.panel[1])
                butonOlustur(109,140,60,15,price_m4,250,0,250,pxLib.panel[1])
                butonOlustur(189,140,60,15,price_ak,250,0,250,pxLib.panel[1])
                butonOlustur(269,140,60,15,price_tec9,250,0,250,pxLib.panel[1])
                butonOlustur(349,140,60,15,price_mp5,250,0,250,pxLib.panel[1])
                butonOlustur(29,220,60,15,price_knife,250,0,250,pxLib.panel[1])
                butonOlustur(109,220,60,15,price_uzi,250,0,250,pxLib.panel[1])
                butonOlustur(189,220,60,15,price_sniper,250,0,250,pxLib.panel[1])
                butonOlustur(269,220,60,15,price_shotgun,250,0,250,pxLib.panel[1])
                butonOlustur(349,220,60,15,price_spaz12,250,0,250,pxLib.panel[1])
                butonOlustur(29,295,60,15,price_pistol,250,0,250,pxLib.panel[1])
                butonOlustur(109,295,60,15,price_teargas,250,0,250,pxLib.panel[1])
                butonOlustur(189,295,60,15,price_rifle,250,0,250,pxLib.panel[1])
                butonOlustur(269,295,60,15,price_satchel,250,0,250,pxLib.panel[1])
                butonOlustur(349,295,60,15,price_grenade,250,0,250,pxLib.panel[1])

                butonOlustur(270,33,135,20,"Ruhsat Al",250,0,250,pxLib.panel[1])
                guiCreateLabel(35,35,250,60,"Silah alabilmek için ruhsat al:lua0.000",false,pxLib.panel[1])

               
                addEventHandler("onClientGUIClick", pxLib.buton[1], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[2], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[3], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[4], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[5], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[6], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[7], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[8], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[9], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[10], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[11], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[12], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[13], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[14], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[15], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[16], BuyLicense)
               
                guiCreateMemo(25,60,405,15,"                                                         ",false,pxLib.panel[1])
                guiCreateStaticImage(30,80,60,60,"imagens/3.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,80,60,60,"imagens/31.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,80,60,60,"imagens/30.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,80,60,60,"imagens/32.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,80,60,60,"imagens/33.png", false,pxLib.panel[1] )
                guiCreateStaticImage(30,160,60,60,"imagens/1.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,160,60,60,"imagens/20.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,160,60,60,"imagens/27.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,160,60,60,"imagens/28.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,160,60,60,"imagens/29.png", false,pxLib.panel[1] )
                guiCreateStaticImage(30,240,60,60,"imagens/2.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,240,60,60,"imagens/26.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,240,60,60,"imagens/25.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,240,60,60,"imagens/4.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,240,60,60,"imagens/5.png", false,pxLib.panel[1] )
 
        guiSetVisible(pxLib.panel[1],false)
end
addEventHandler("onClientResourceStart", getRootElement(), createPanel)
 
 
 
 
function BuyWeapon(button, state)
 
        if (button == "left") then
       
                if(source == pxLib.buton[1]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_porrete")
                elseif(source == pxLib.buton[2]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_m4")       
                elseif(source == pxLib.buton[3]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_ak")
                elseif(source == pxLib.buton[4]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_tec9")
                elseif(source == pxLib.buton[5]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_mp5")
                elseif(source == pxLib.buton[6]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_knife")
                elseif(source == pxLib.buton[7]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_uzi")
                elseif(source == pxLib.buton[8]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_sniper")
                elseif(source == pxLib.buton[9]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_shotgun")
                elseif(source == pxLib.buton[10]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_spaz12")
                elseif(source == pxLib.buton[11]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_pistol")
                elseif(source == pxLib.buton[12]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_teargas")
                elseif(source == pxLib.buton[13]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_rifle")
                elseif(source == pxLib.buton[14]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_satchel")
                elseif(source == pxLib.buton[15]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_grenade") 
                end
       
        end
end
 
 
function BuyLicense(button)
 
        if(button == "left" and source == pxLib.buton[16]) then
                triggerServerEvent("onClientBuyLicense", localPlayer)
        end
 
end
 
 
function ShowGUI ( )
    guiSetVisible ( pxLib.panel[1], not guiGetVisible ( pxLib.panel[1] ) )
    showCursor ( not isCursorShowing( ) )
end
bindKey ( "F7","down", ShowGUI )
 


Çevrimdışı Prose

  • Deneyimli Üye
  • *
    • İleti: 493
  • Gökhan Türkoglu
Yanıtla #4 : 13 Mayıs 2017, 23:17:46
Linki görebilmek için Kayıt olun yada Giriş yapın.
Buyur ayarladım.
Kod: lua
function createPanel()
        panelOlustur(350,250,450,320,"Ammunation",0,255,170,true)

 
                -- Below, not original price. It's just strings to the buttons. If you must change the weapon price, go to server-side script.
                -- Abaixo, as variáveis não são o preço real das armas. É apenas as strings para serem escritas nos botões. Se quer mudar o preço, mude no arquivo server-side.
                local price_porrete     = "1 TL"
                local price_m4          = "1 TL"
                local price_ak          = "1 TL"
                local price_tec9        = "1 TL"
                local price_mp5         = "1 TL"
                local price_knife       = "1 TL"
                local price_uzi         = "1 TL"
                local price_sniper      = "1 TL"
                local price_shotgun     = "1 TL"
                local price_spaz12      = "1 TL"
                local price_pistol      = "1 TL"
                local price_teargas     = "1 TL"
                local price_rifle       = "1 TL"
                local price_satchel     = "1 TL"
                local price_grenade     = "1 TL"

                butonOlustur(29,140,60,15,price_porrete,250,0,250,pxLib.panel[1])
                butonOlustur(109,140,60,15,price_m4,250,0,250,pxLib.panel[1])
                butonOlustur(189,140,60,15,price_ak,250,0,250,pxLib.panel[1])
                butonOlustur(269,140,60,15,price_tec9,250,0,250,pxLib.panel[1])
                butonOlustur(349,140,60,15,price_mp5,250,0,250,pxLib.panel[1])
                butonOlustur(29,220,60,15,price_knife,250,0,250,pxLib.panel[1])
                butonOlustur(109,220,60,15,price_uzi,250,0,250,pxLib.panel[1])
                butonOlustur(189,220,60,15,price_sniper,250,0,250,pxLib.panel[1])
                butonOlustur(269,220,60,15,price_shotgun,250,0,250,pxLib.panel[1])
                butonOlustur(349,220,60,15,price_spaz12,250,0,250,pxLib.panel[1])
                butonOlustur(29,295,60,15,price_pistol,250,0,250,pxLib.panel[1])
                butonOlustur(109,295,60,15,price_teargas,250,0,250,pxLib.panel[1])
                butonOlustur(189,295,60,15,price_rifle,250,0,250,pxLib.panel[1])
                butonOlustur(269,295,60,15,price_satchel,250,0,250,pxLib.panel[1])
                butonOlustur(349,295,60,15,price_grenade,250,0,250,pxLib.panel[1])

                butonOlustur(270,33,135,20,"Ruhsat Al",250,0,250,pxLib.panel[1])
                guiCreateLabel(35,35,250,60,"Silah alabilmek için ruhsat al:lua0.000",false,pxLib.panel[1])

               
                addEventHandler("onClientGUIClick", pxLib.buton[1], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[2], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[3], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[4], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[5], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[6], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[7], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[8], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[9], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[10], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[11], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[12], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[13], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[14], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[15], BuyWeapon)
                addEventHandler("onClientGUIClick", pxLib.buton[16], BuyLicense)
               
                guiCreateMemo(25,60,405,15,"                                                         ",false,pxLib.panel[1])
                guiCreateStaticImage(30,80,60,60,"imagens/3.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,80,60,60,"imagens/31.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,80,60,60,"imagens/30.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,80,60,60,"imagens/32.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,80,60,60,"imagens/33.png", false,pxLib.panel[1] )
                guiCreateStaticImage(30,160,60,60,"imagens/1.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,160,60,60,"imagens/20.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,160,60,60,"imagens/27.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,160,60,60,"imagens/28.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,160,60,60,"imagens/29.png", false,pxLib.panel[1] )
                guiCreateStaticImage(30,240,60,60,"imagens/2.png", false,pxLib.panel[1] )
                guiCreateStaticImage(110,240,60,60,"imagens/26.png", false,pxLib.panel[1] )
                guiCreateStaticImage(190,240,60,60,"imagens/25.png", false,pxLib.panel[1] )
                guiCreateStaticImage(270,240,60,60,"imagens/4.png", false,pxLib.panel[1] )
                guiCreateStaticImage(350,240,60,60,"imagens/5.png", false,pxLib.panel[1] )
 
        guiSetVisible(pxLib.panel[1],false)
end
addEventHandler("onClientResourceStart", getRootElement(), createPanel)
 
 
 
 
function BuyWeapon(button, state)
 
        if (button == "left") then
       
                if(source == pxLib.buton[1]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_porrete")
                elseif(source == pxLib.buton[2]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_m4")       
                elseif(source == pxLib.buton[3]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_ak")
                elseif(source == pxLib.buton[4]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_tec9")
                elseif(source == pxLib.buton[5]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_mp5")
                elseif(source == pxLib.buton[6]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_knife")
                elseif(source == pxLib.buton[7]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_uzi")
                elseif(source == pxLib.buton[8]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_sniper")
                elseif(source == pxLib.buton[9]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_shotgun")
                elseif(source == pxLib.buton[10]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_spaz12")
                elseif(source == pxLib.buton[11]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_pistol")
                elseif(source == pxLib.buton[12]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_teargas")
                elseif(source == pxLib.buton[13]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_rifle")
                elseif(source == pxLib.buton[14]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_satchel")
                elseif(source == pxLib.buton[15]) then
                        triggerServerEvent("onClientBuyWeapon", localPlayer, "weapon_grenade") 
                end
       
        end
end
 
 
function BuyLicense(button)
 
        if(button == "left" and source == pxLib.buton[16]) then
                triggerServerEvent("onClientBuyLicense", localPlayer)
        end
 
end
 
 
function ShowGUI ( )
    guiSetVisible ( pxLib.panel[1], not guiGetVisible ( pxLib.panel[1] ) )
    showCursor ( not isCursorShowing( ) )
end
bindKey ( "F7","down", ShowGUI )
Calısmadı
 


Çevrimdışı Paradox

  • Kurucu
  • *
    • İleti: 743
  • SH Gaming
Yanıtla #5 : 13 Mayıs 2017, 23:22:50
Linki görebilmek için Kayıt olun yada Giriş yapın.
Calısmadı

Çalışmadı değil, çalıştıramadın.
Linki görebilmek için Kayıt olun yada Giriş yapın.


 


MTASA TÜRK

Ynt: [YARDIM] Silah Panel
« Yanıtla #5 : 13 Mayıs 2017, 23:22:50 »

Çevrimdışı Prose

  • Deneyimli Üye
  • *
    • İleti: 493
  • Gökhan Türkoglu
Yanıtla #6 : 13 Mayıs 2017, 23:31:13
Eyw Sagolasın :)  <3 :o
@Konu Kilit
 


Çevrimdışı ByCash

  • Bilişim Teknolojileri
  • Süper Moderatör
  • *
    • İleti: 981
  • C# - LUA
    • MTASATURK
Yanıtla #7 : 13 Mayıs 2017, 23:34:42
Konu sahibinin isteği üzerine konu kilitlenmiştir.
Linki görebilmek için Kayıt olun yada Giriş yapın.