0 Üye ve 1 Ziyaretçi konuyu incelemekte.
local sx,sy = guiGetScreenSize()local font = dxCreateFont("files/font.ttf",16)local isMarker = falselocal gender = 0 --1,Bay| 2,Bayanlocal tempPed = nillocal selected = 0local playerInterior = 0local shopMarkers = {--{x,y,z, interior, dimesion}, {210.142578125, -157.099609375, 1000.5234375, 283, 14}}local skins = { [1] = { --Bay --ID,Fiyat {1,150}, {2,150}, {7, 150}, {19, 150}, {20,150}, {21,150}, {22,150}, {23,150}, {24,150}, {29,150}, {36,150}, {296,150}, {46,150}, {59,150}, {67,150}, {68,150}, {73,150}, {79,150}, {82,150}, }, [2] = { --Bayan --ID,Fiyat {12,150}, {13,150}, {38, 150}, {39, 150}, {41, 150}, {64, 150}, {148, 150}, {169, 150}, {190, 150}, {192, 150}, {193, 150}, {197, 150}, },}addEventHandler("onClientResourceStart",resourceRoot,function() for k,v in pairs(shopMarkers) do local mark = createMarker(v[1],v[2],v[3]-1,"cylinder",1.2,0, 174, 239,50) setElementInterior ( mark, v[4] ) setElementDimension ( mark, v[5]) setElementData(mark,"skinshop",true) endend)addEventHandler("onClientMarkerHit",root,function(hit) if hit == localPlayer and not isMarker then if getElementData(source,"skinshop") then isMarker = true playerInterior = getElementInterior ( localPlayer ) removeEventHandler("onClientRender",root,drawShop) addEventHandler("onClientRender",root,drawShop) setElementFrozen(localPlayer,true) showCursor(true) showChat(false) setElementData(localPlayer,"togHUD",false) if isElement(tempPed) then destroyElement(tempPed) end end endend)function drawShop() dxDrawText("Olivia Roleplay-Binco",0,sy-140,sx,0,tocolor(255,255,255,255),1,font,"center",nil) dxDrawRectangle(sx/2-100,sy-110,200,100,tocolor(0,0,0,120)) if isInSlot(sx/2-70,sy-100,140,30) then dxDrawRectangle(sx/2-70,sy-100,140,30,exports.ice_core:getServerRGB()) --Bay Skin else dxDrawRectangle(sx/2-70,sy-100,140,30,tocolor(255,255,255,120)) --Bay Skin end dxDrawText("Bay Bölümü",sx/2-70,sy-100,sx/2-70+140,sy-100+30,tocolor(255,255,255,255),0.8,font,"center","center") if isInSlot(sx/2-70,sy-50,140,30) then dxDrawRectangle(sx/2-70,sy-50,140,30,exports.ice_core:getServerRGB()) --Bayan Skin else dxDrawRectangle(sx/2-70,sy-50,140,30,tocolor(255,255,255,120)) --Bayan Skin end dxDrawText("Bayan Bölümü",sx/2-70,sy-50,sx/2-70+140,sy-50+30,tocolor(255,255,255,255),0.8,font,"center","center")endfunction drawSkinDatas() dxDrawRectangle(sx-300,sy/2-50,300,100,tocolor(0,0,0,120)) if gender == 1 then dxDrawText("Bay Elbiseleri",sx-300,sy/2-40,sx,0,tocolor(255,255,255,255),0.9,font,"center") else dxDrawText("Bayan Elbiseleri",sx-300,sy/2-40,sx,0,tocolor(255,255,255,255),0.9,font,"center") end dxDrawText("Fiyat:",sx-300,sy/2-10,sx,0,tocolor(255,255,255,255),0.9,font,"center") dxDrawText("$ "..exports.ice_core:getServerColor("server")..skins[gender][selected][2],sx-300,sy/2+15,sx,0,tocolor(255,255,255,255),0.9,font,"center",nil,false,false,false,true) dxDrawText("Ok Tuşlarını Kullanarak"..exports.ice_core:getServerColor("server").." #FFFFFF Kıyafetler Arasında Gezinin.",sx-300,sy/2+55,sx,0,tocolor(255,255,255,255),0.55,font,"center",nil,false,false,false,true) dxDrawText("Çıkmak İçin "..exports.ice_core:getServerColor("server").."backspace'ye #FFFFFF Basın.",sx-300,sy/2+70,sx,0,tocolor(255,255,255,255),0.55,font,"center",nil,false,false,false,true) dxDrawText("Satın Almak İçin"..exports.ice_core:getServerColor("server").." enter'a#FFFFFF Basın.",sx-300,sy/2+90,sx,0,tocolor(255,255,255,255),0.75,font,"center",nil,false,false,false,true)endaddEventHandler("onClientKey",root,function(button,state) if isMarker then if button == "backspace" and state then isMarker = false removeEventHandler("onClientRender",root,drawShop) setElementFrozen(localPlayer,false) showCursor(false) showChat(true) setElementData(localPlayer,"togHUD",true) setElementInterior ( localPlayer, playerInterior ) if isElement(tempPed) then destroyElement(tempPed) end setCameraTarget(localPlayer) removeEventHandler("onClientRender",root,drawSkinDatas) elseif button == "mouse1" and state then if isInSlot(sx/2-70,sy-100,140,30) then --Bay Skin gender = 1 removeEventHandler("onClientRender",root,drawShop) selected = 1 tempPed = createPed(skins[gender][selected][1],1548.5915527344, -1364.7681884766, 326.2109375,180) setElementData(tempPed,"ped>noname",true) setElementFrozen(tempPed,true) setElementDimension ( tempPed, getElementDimension ( localPlayer ) ) setPedAnimation(tempPed,"gangs","dealer_idle",-1,true,false) setElementInterior ( localPlayer, 0 ) setCameraMatrix(1548.9757080078,-1367.5662841797,326.84750366211,1548.9399414063,-1366.5743408203,326.72616577148) removeEventHandler("onClientRender",root,drawSkinDatas) addEventHandler("onClientRender",root,drawSkinDatas) elseif isInSlot(sx/2-70,sy-50,140,30) then --Bayan Skin gender = 2 removeEventHandler("onClientRender",root,drawShop) selected = 1 tempPed = createPed(skins[gender][selected][1],1548.5915527344, -1364.7681884766, 326.2109375,180) setElementData(tempPed,"ped>noname",true) setElementFrozen(tempPed,true) setElementInterior ( localPlayer, 0 ) setPedAnimation(tempPed,"gangs","dealer_idle",-1,true,false) setElementDimension ( tempPed, getElementDimension ( localPlayer ) ) setCameraMatrix(1548.9757080078,-1367.5662841797,326.84750366211,1548.9399414063,-1366.5743408203,326.72616577148) removeEventHandler("onClientRender",root,drawSkinDatas) addEventHandler("onClientRender",root,drawSkinDatas) end elseif button == "arrow_l" and state then --Sola Kaydır if gender == 1 or gender == 2 then local next = selected - 1 if next ~= 0 then selected = selected - 1 else selected = #skins[gender] end setElementModel(tempPed,skins[gender][selected][1]) end elseif button == "arrow_r" and state then --Sola Kaydır if gender == 1 or gender == 2 then local next = selected + 1 if next ~= (#skins[gender]+1) then selected = selected + 1 else selected = 1 end setElementModel(tempPed,skins[gender][selected][1]) end elseif ( button == "enter" and state ) and gender > 0 then local buyskin = getElementModel(tempPed) local cost = skins[gender][selected][2] triggerServerEvent("skinshop>buyskin",localPlayer,localPlayer,buyskin,cost) endendend)addEvent("skinshop>buyskin",true)addEventHandler("skinshop>buyskin",root,function() isMarker = false removeEventHandler("onClientRender",root,drawShop) setElementFrozen(localPlayer,false) showCursor(false) showChat(true) setElementInterior ( localPlayer, playerInterior ) setElementData(localPlayer,"togHUD",true) if isElement(tempPed) then destroyElement(tempPed) end setCameraTarget(localPlayer) removeEventHandler("onClientRender",root,drawSkinDatas)end)--İçerikfunction isInSlot(xS,yS,wS,hS) if(isCursorShowing()) then XY = {guiGetScreenSize()} local cursorX, cursorY = getCursorPosition() cursorX, cursorY = cursorX*XY[1], cursorY*XY[2] if(isInBox(xS,yS,wS,hS, cursorX, cursorY)) then return true else return false end end endfunction isInBox(dX, dY, dSZ, dM, eX, eY) if(eX >= dX and eX <= dX+dSZ and eY >= dY and eY <= dY+dM) then return true else return false endend
addEvent("skinshop>buyskin",true)addEventHandler("skinshop>buyskin",root,function(player,skin,cost) if source == player and source == client and isElement(source) then if getElementData(client,"char>money") >= cost then setElementData(client,"char>money",getElementData(client,"char>money")-cost) setElementModel(client,skin) exports.ice_infobox:addNotiS(client,"Kıyafeti Başarıyla Satın Aldın","Başarı") triggerClientEvent(client,"skinshop>buyskin",client) else exports.ice_infobox:addNotiS(client,"Satın Almak İçin Yeterli Paranız Bulunmamaktadır.","Başarısızlık") end endend)
Debug'da olan hatayı atar mısın?